Comparison

Deputy vs Project Payroll CrewTime for construction

Deputy is an excellent rostering and time clock platform. Its DNA is hospitality, retail and healthcare: fixed venues and predictable shifts. Construction is multiple sites, moving crews and EBA specific allowances, which is what CrewTime and Project Payroll are built around.

15 minutes, your EBA, no sales script.

Who each one is for

Different tools, built for different environments

Both products are good at what they were designed for. The question is which environment you actually run payroll in.

Deputy

Fixed venues and predictable shifts

  • Rostering across cafes, stores, clinics and warehouses where the workplace does not move.
  • Shift swaps, availability and demand based scheduling for large casual teams.
  • Award covered rostering where the pay rules come from a published modern award.
  • Teams whose payroll runs in a separate general payroll product.

Project Payroll CrewTime

Multiple sites and moving crews

  • Crews who split a day across jobs and cost codes rather than working one venue.
  • Builders paying under an enterprise agreement sitting on top of the award.
  • Site allowances driven by job, location and condition flags.
  • Businesses who want capture and the pay run in one chain, with no export step.

Compared

Deputy and Project Payroll CrewTime, capability by capability

  • Built for construction sites

    Deputy
    Built for fixed venue rostering, then applied to other industries
    Project Payroll CrewTime
    Built for site work first: sheds, gates, multiple jobs a day
  • EBA (not just award) interpretation

    Deputy
    Award based pay conditions you configure. Deputy's own construction award (MA000020) documentation states its pay engine is not legal or payroll advice and that the employer remains responsible for paying correctly
    Project Payroll CrewTime
    We read your specific enterprise agreement clause by clause and build it into the payroll engine, then keep it current when rates move
  • Multi job days with cost codes

    Deputy
    Shifts sit against locations and areas
    Project Payroll CrewTime
    One day splits across jobs, each block lands on the right cost code
  • Condition flags for site allowances

    Deputy
    Allowances applied from roster and shift settings
    Project Payroll CrewTime
    Workers flag height, confined space or wet weather, foremen confirm, the rules engine prices it
  • Offline first punch

    Deputy
    Designed for connected venues with reliable wifi
    Project Payroll CrewTime
    Clock on with zero signal, queued and synced when coverage returns
  • Kiosk mode

    Deputy
    Shared tablet kiosk available
    Project Payroll CrewTime
    Site Sheet kiosk on the shed wall, for flat batteries and no phone days
  • RCTI for labour hire

    Deputy
    Not part of the product
    Project Payroll CrewTime
    Labour hire worker type with recipient created tax invoices generated from captured hours
  • Payroll included end to end

    Deputy
    Time and rostering, with payroll in a separate system
    Project Payroll CrewTime
    Capture, interpretation, pay run, STP and super with wages in one chain

If you run fixed venues with shift based rosters, Deputy is a strong choice and we will say so. If your pay rules come from an enterprise agreement and your crews move between jobs, that is the gap we built for.

Where we are different

What construction native actually means

  • Your agreement, built and verified

    Award interpretation you configure yourself leaves the interpretation risk with you. We read your agreement clause by clause, build it in the engine, and test it against synthetic pay runs before go live.

  • Allowances from the job, not the venue

    Site allowance, height, confined space, travel and fares follow the job and the conditions on the day. Workers flag, foremen confirm, the engine prices it, so the foreman is not the one arguing about it.

  • Synced, not uploaded

    There is no CSV step. A clock on becomes a pay line with a cost code, and the pay run reads the same data your foreman approved that morning.

  • Australian construction obligations

    Cbus and Incolink, redundancy fund contributions, RDO calendars and payday super are treated as core, not as custom fields bolted onto a rostering product.

More on the capture side in CrewTime, the pay rules in the EBA knowledge hub and the numbers on pricing.

Deputy comparison questions

Is Deputy bad for construction?

No. Deputy is built for different environments: fixed venues with predictable shifts, where rostering is the hard problem. On a building site the hard problem is interpreting an enterprise agreement and coding labour to jobs, which is what we specialise in.

Can we keep Deputy for rostering and use Project Payroll for pay?

Some builders do run rostering separately while payroll sits with us. It works, but you carry a hand off between systems. CrewTime removes that hand off because capture and the pay run share the same data.

Does Deputy interpret enterprise agreements?

Deputy supports award based pay conditions you configure, and its own construction award documentation is clear that its pay engine is not legal or payroll advice and that the employer remains responsible for paying correctly. We take on the agreement build and keep it current.

What happens on a site with no phone signal?

CrewTime queues the punch on the device and syncs when coverage returns, and the Site Sheet kiosk covers flat batteries and workers without a phone.

What does Project Payroll cost?

Pricing is published on our pricing page, per employee per month, plus a one off setup fee per enterprise agreement we read and build.

Reviewed August 2026. Comparison based on publicly available information.

Get started

Send us your agreement and we will show you the difference.

Tell us the award and agreement you pay under and how many on the tools. We come back with the rules we would build and what it costs.

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